Crawdad105 is an independent content creator who specializes in creating games, programs and videos. His videos are primarily Terraria based and can be found on his Youtube channel. He also makes games, and programs. Based on Crawdad105's previous programs on his itch.io page, it is clear to see he also primarily focuses on Terraria programs as well. Before these programs were as abundant on his pages he would make games using Unity. All of the information on this website (currently) was written in 1st or 3ed person by Crawdad105's himself or by ChatGpt (AI was not used to generate code).
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The purpose of this website is… there is no purpose. Have you ever wanted a website? Because I (Crawdad105) did so that's why it's a thing. I want this website to be a place for all Crawdad105 related information. This website is not currently finished, however it will also probably never be finished as I will keep adding to it.
This website should contain a lot of information about Crawdad105 that is not personal. this site is being updated, at this point, yearly. This website will also contain many Terraria programs and information, as that is the main purpose of the Youtube channel. There will also be other pages that are not related to Terraria or Crawdad105. This is simply because if I have a place to post stuff publicly and am paying to have a website, I'm going to put whatever i want here.
Clicking >this link< will launch Terraria. This requires Steam and Terraria to be installed. It uses the Steam url protocol to launch a game which ive set to Terraria. Its not very useful but ive not seen it been done before.
cModLoader, or Crawdad105's Mod Loader, is a mod loader made for vanilla Terraria by Crawdad105.
Currently there is a legacy version available for download including 3 mods, one of which being a new and improved auto fisher.
However it does not work for version 1.4.5 which is why a non-legacy version is in the works, being just normal cModLoader.
When it is complete the goal is for it to be able to mod any version of Terraria on windows and linux (and maybe MacOS but there is no official plans to make a port).
The current closed alpha works on most Terraria versions in windows and linux, has native window support using windows forms for windows and SDL for linux,
a custom self contained IL patcher using Mono.cecil (only supports patching before the game starts but there are plans to make a runtime patcher)
and a bunch of smaller things making modding easier.
This is not supposed to be a replacement for tModLoader, its meant to allow modders to easily experiment and modify vanilla Terraria's game engine and not have to deal with tModLoader,
which fundamental is a very different version of Terraria. It is also not supposed to rival TerrariaModder, that mod loader was created to give people QoL mods
in vanilla Terraria, cModLoader was develop in an anti-QoL mod style where, although its definitely possible, its not the intended use.
cModLoader is being developed in c# using .net 4.5.2 rather then c++ making it more natively compatible with Terraria
and making it easier to develop mods for since c# can be used rather then c++. You can also easily attach Terraria to the
Visual Studio project and have the ability to natively call Terraria functions.
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I (Crawdad105) have been working on a Luma3DS mod to the rosalina system module that gives the user the ability to debug programs completely locally without needing a computer.
It currently has a debugger allowing for breakpoints and a memory viewer, writer and dumper.
The firmware outside of its debugging has many useful features such as a file browser, custom plugin system, a clean and usable user interface and many more.
More information can be found on my discord server.
Because my 3DS firmware allows me to modify and debug memory of a game i am also working on 3ModLoader, a cModLoader port to the 3ds version of Terraria. On my discord server there is an example video showing a proof of concept video where i make the demolitionist sell the holy hand grenade. This correct installation of the "Crawdad News" talks more about it. Also its mentioned breafly in the Terraria Tools page.